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Build Item Roger Hyper Carry

In MPL Season 6, Roger was used as a Hyper Carry in the team. This is because Roger got a pretty big buff in season 18. Roger is a sniper / fighter hero, which means that not only can this hero be used remotely like other snipers, but because this hero can transform into a wolf, he can generally be used at close range like a fighter . The damage done is very great if the items we use are reasonable. Here is the build article.

Combat spells


Build objects

Raptor machete

Attribute: + 50% damage to unique passive monsters breakout every 10 seconds. The next basic attack reduces the target’s physical defense by 10 and slows the target by 30% for 1.5 seconds. Performing a normal attack will reduce its cooldown. Unique passive greed: Gain an additional 25% Exp and 25% Gold in the jungle, regenerate 4% HP and 10% mana when you eliminate creeps. Reduces Minions Exp and Gold by 40% in the first 5 minutes of the game. Get an additional 30 gold for killing or assisting a hero. Unique Passive Gorge Eliminate Creeps to increase Physical Attack by 4. Up to 15 stacks of Unique Passives makes combat spell retaliation usable against enemy heroes, reduces the target’s movement speed by 70% and deals a small amount of true damage in 3 seconds. Purchasing another advanced jungle item deactivates this effect.

Fast boots

Attribute: + 15% attack speed

+40 movement speed

Endless struggle

+65 physical attack

+5 mana regeneration

+250 hp

+ 10% cooldown reduction

+ 5% movement SPD

+ 10% physical lifesteal

Divine Justice Unique Passive: Within 3

Seconds after using the skill, the next basic attack deals an additional 60% true damage to the physical attack with a 15 second cooldown.

Unique passive chase fate. When the effect of Divine Justice is activated, the hero’s movement speed increases by 10.

Wind announcer

+ 40% attack speed

+20 movement SPD

+ 10% crit. chance

Typhoon Unique Passive: Every 5-3 seconds. An automatic attack hits 3 enemy units for 150-362 magic damage. The cooldown of this effect is reduced to a minimum when the critical chance is increased to 50%, while the damage is increased to the maximum when the attack speed is increased to 3. This attack can cause critical damage. Deals 200% additional damage to unique passive minions. Enable: every time a typhoon is issued, the movement speed increases by 59 in a short period of time

Blade of Despair

+160 physical attack

+ 5% movement SPD

Unique Passive Despair: Attacking enemy units with HP below 50% increases the hero’s physical attack by 25%. Lasts 2 seconds (effect activates before damage is dealt).

Queen’s wing

+15 physical attack

+1000 hp

+ 10% cooldown reduction

Unique Passive Demonization: Reduces damage taken by 40% when HP is below 40% and increases physical Lifesteal by 40. Lasts 5 seconds. This effect has a 60 second cooldown.

Combat emblems

Use Assassin emblem with the following set

So that was the build article, hopefully it will be useful and thanks a lot.

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