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Revision of skill Bane and Argus is getting sicker, July 2021



A collection of revamped heroes in season 12

In season 12, Moonton will definitely update the game he made in that season update, there has to be a redesigned hero including =

1st curse [Lord of the Hepetaseas]

Skill 1 – Crab Claw Cannon:Bane shoots the crab claw cannon in the direction indicated, dealing physical damage to the first target. Then the cannon randomly bounces off the enemy unit on the enemy unit, dealing 150% damage from this skill. (attacks the opposing hero first) when Bane uses this ability: crab claw cannon and kills the target, ricochet damage is increased by 33%.

Skill 2 – Rum:Bane drinks his rum, instantly regenerates his HP and increases his movement speed. Reuse: Bane can then spit poison forward in a fan-shaped area and inflict magical damage on enemies. The longer the poison is stored, the more damage it causes.

Ultimate – Deadly Catch:Bane summons a group of sharks that move to a specific location. When they hit an enemy, they deal physical damage and cause a slight knock-up effect on the enemy. They also reduce the enemy’s movement and attack speed. Deal 25% damage to the tower.

Bane’s ultimate was previously a water tornado attack, but now Bane’s ultimate is a direct shark attack. The benefit of this new skill is greater damage, but this skill cannot track enemies like the previous ultimate.

Passive – shark bite:Bane’s weapon is infused with tidal energy every 10 seconds. The damage of the next basic attack increases, dealing additional splash damage to nearby enemies. Hitting enemy Heroes with the skill reduces the implanted time of the tidal energy by 2.5 seconds. For non-hero units, tide time is reduced by 1 second Base HP is reduced from 2659 to 2559.

2. Argus [Nightstalker]



Skill 1 – Demonic Grip:Argus reaches out the devil’s hand in a predetermined direction, inflicting physical damage on the enemy hero and moving forward towards the target. If this skill doesn’t hit the enemy hero, he’ll pull himself into this spot. Reuse: When this skill hits the target, Argus deals extra blows and physical damage to enemies it catches.

Skill 2 – Meteoric Sword: The mowing speed increase has been adjusted to 40% at all levels when moving within its path area.

Ultimate – Eternal Evil:Now Argus will clear all DEBUFF when using this skill, the duration of the CC obtained will be reduced by 25% for the duration of the skill.

Passive – Warmmoger:When Argus takes damage or deals damage, his sword is strengthened. The lower the HP of Argus, the faster his sword charges. When it is fully charged, the next base attack hits twice quickly and strikes the opponent lightly.

The most noticeable makeover to the Argus hero is its heightened passive ability. Now the Argus sword damage gets stronger when the Argus HP is low.